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It's a bird! It's a plane! It's Super Rhino! No building too high, no street too dangerous for this caped crusader, as he scales buildings and patrols the city protecting the citizens. On his quest for safety, he must use caution as even the most solid buildings may start to sway and wobble. Can you help Super Rhino accomplish the challenge to build a skyscraper as tall and solid as can be? A heroic 3D card-stacking game for 2-5 players ages 5+
2010 Spiel des Jahres WinnerOne player is the storyteller for the turn. He looks at the 6 images in his hand. From one of these, he makes up a sentence and says it out loud (without showing the card to the other players).The other players select amongst their 6 images the one that best matches the sentence made up by the storyteller.Then, each of them gives their selected card to the storyteller, without showing it to the others. The storyteller shuffles his card with all the received cards. All pictures are shown face up, randomly, and every player has to bet upon what picture was the storyteller's.If nobody or everybody finds the correct picture, the storyteller scores 0, and each of the other players scores 2. Otherwise the storyteller and whoever found the correct answer scores 3. Players score 1 point for every vote for their own picture.The game ends...
Legend of the Five Rings - Disciples of the Void Pheonix Clan Pack
Fantasy Flight Games is proud to announce the Disciples of the Void, a Phoenix Clan Pack for Legend of the Five Rings: The Card Game!Somewhere between a Dynasty Pack and the Deluxe Expansions found in our other Living Card Games™, this clan pack contains 78 new cards (three copies each of twenty-five different cards and one copy each of three different cards). Primarily focusing on the Phoenix Clan, Disciples of the Void features a different spell for every element, a bevy of Shugenja with powerful effects, a new role card, the highest costed character in the game, and much more.
ZOMBICIDE IS A COLLABORATIVE GAME FOR 1 TO 6 PLAYERS, FOR 13 YEARS OLD AND UP. A GAME LASTS FOR 20 MINUTES (BEGINNER BOARD) TO 3 HOURS (EXPERT BOARD). Each player controls from one (for 6 players) to four (solo game) "survivors", human beings in a zombie-infested town. In fact, "survivors" hastily change to "hunters" to smash zombies through and through. However, the team must constantly keep the balance between survival and slaughter: as the zombicide's going on, the "Danger level" is going up and infected are growing in numbers. Any misstep can turn to disaster. Zombicide is a fun and easy game with cool minis in an archetypical, popular and comics-inspired environment. Ambiance is constantly kept between "beat'em up" and "survival horror" as characters keep on turning from preys to predators. Humor and gloom happily marry in a zombie-fest. Find weapons, kill zombies. The more zombies you kill, the more skilled you get, the more skilled...
Ultimate Werewolf Deluxe Edition
Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns whether one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. Ultimate Werewolf: Deluxe Edition features all new artwork, a great new design, totally rewritten and more comprehensive rules, and an even better moderator scorepad. What's more, it supports more players than ever: 75 of your closest friends can converge...
Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator who isn't on a team runs the game.Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated.Number of Players 5-30Ages 13+Playtime 60 minutes
Scythe - The Wind Gambit
Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the sky, aiding their empire's expansion through innovation and confrontation. As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the peace, leaders of Europa begin to gather each year to declare a new way for the factions to resolve their differences.Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions
It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. Scythe is a 4X board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europa who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.
After five years of Pandemic, hundreds of thousands of players have been contracted the virus! To celebrate this milestone, Pandemic has been completely re-designed. With new artwork by Chris Quilliams (Clash of Cultures, Merchants & Marauders), Pandemic will now have a more modern look, inside and outside the box. With two new characters: the Contingency Planner and the Quarantine Specialist, face the game in ways you never thought possible. Brand new challenges are waiting for you!
Lords Of Waterdeep - Scoundrels Of Skullport
Lords of Waterdeep: Scoundrels of Skullport adds two new expansions to the Lords of Waterdeep board game – Undermountain and Skullport – inspired by the vast dungeon and criminal haven under Waterdeep. The Skullport expansion adds a new resource to the game, Corruption, while the Undermountain expansion features bigger quests and more ways to get adventures. Players can choose to add one or both expansions to the base game. Lords of Waterdeep: Scoundrels of Skullport also includes new Lords, new Buildings, and materials for a sixth player.
Lords Of Waterdeep
Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force! In Lords of Waterdeep, a strategy board game for 2-5 players, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder – or help – the other lords by playing Intrigue cards to enact your carefully laid plans.
Crabs Adjust Humidity
This is a combined special edition containing all the cards from Volumes One – Five of the infamous crappy little 3rd-party, unofficial expansion to Cards Against Humanity.Includes: all 560 cards from Crabs Adjust Humidity Volumes 1, 2, 3, 4 and 5, as well as an exclusive storage box with room for future expansion.Custom serialized hologram on every box, so you know you're not getting a counterfeit.Easier to order while in a drunken / drug-addled / sexually-aroused state.* This is meant to be played with Cards Against Humanity™.
Cards Against Humanity - The Bigger, Blacker Box
The Bigger Blacker Box is an empty storage case that can hold Cards Against Humanity and every expansion. Now redesigned to hold the entire Cards Against Humanity product line (60% more cards). Does not include a copy of Cards Against Humanity. Includes 50 blank cards, the 20-card Box Expansion, and some surprises. Who knows what's in there? No matter how big we make this box, it will never be big enough for you.
Inspired by a love of classic video games, Boss Monster is a "dungeon-building" card game that pits 2-4 players in a competition to build the ultimate side-scrolling dungeon. Players compete to lure and destroy hapless adventurers, racing to outbid one another to see who can build the most enticing, treasure-filled dungeon.The goal of Boss Monster is to be the first Boss to amass ten Souls, which are gained when a Hero is lured and defeated. But a player can also lose if his Boss takes five Wounds from Heroes who survive his dungeon.Playing Boss Monster requires you to juggle two competing priorities: the need to lure Heroes at a faster rate than your opponents, and the need to kill those Heroes before they reach your Boss. Players can build one room per turn, each with its own damage and treasure value. More attractive rooms tend to deal less damage, so...
Joking Hazard Deck Enhancement #1
Deck Enhancement #1 100 BRAND NEW CARDS to add to Joking Hazard, the offensive card game from Cyanide & Happiness. These comic panels are dirtier and weirder than ever. Mix them in and take your game to new heights.This is an expansion pack! It requires Joking Hazard to play.
Inspired by the Cyanide & Happiness Random Comic Generator, Joking Hazard is a game in which you compete with your friends and enemies to finish an awful three-panel comic, from a deck of card with millions of possible combinations. The rules are simple: First, everyone takes a bunch of panel cards and a judge is picked. The first panel of the comic is drawn randomly from the deck. The next panel is placed intentionally by the judge, making a set-up. Everyone else finishes the comic with a card from their hand, and the judge picks the funniest one. Unlike other adult party games where the writers get to have all the real fun, Joking Hazard puts the creative control in the players' hands. Each comic is a tiny little story you're creating from scratch. That story can go in a direction as good or terrible as you are. The Best, Worst Card GameJoking...
Zombicide - Green Horde
This sequel to the smash hit Zombicide: Black Plague will bring players back into a world of deadly medieval fantasy, this time filled with infected orcs and goblins who will put survivors to the ultimate test. This green menace is not only stronger than their human counterparts, but they also tend to gather into massive hordes that ambush the survivors when they least expect it. Uncover the many surprises the Green Horde has in store for you!They were a brave people, living on the edge of the Orcish lands?on the Western frontier. It was a rough country, where nature grows wild, and the weather can change at a moment’s notice. They fought with the brutish Orcs many times, withstanding raids on their villages and fields. Never once, in all those battles, did they consider leaving for safer regions of the world. This was their land, their ancestor’s land. Generations had...
Ticket To Ride - Europa 1912
Upgrade your ticket with exciting new routes to the great rail destinations of Europe and add fresh new gameplay to all versions of Ticket to Ride with Warehouses and Depots! The Ticket to Ride Europa 1912 expansion for the Ticket to Ride series includes 101 Destination Tickets - the 46 original tickets, plus 55 new ones that enable 3 new variants to the Ticket to Ride Europe map: Europe Expanded, which adds 19 new routes to the original 46;Big Cities of Europe, with tickets to 9 major European cities; and Mega Europe, which uses all the new routes as well as the 46 original Destination Tickets. This expansion also introduces Warehouses & Depots - new game rules and pieces that create an additional strategic layer and can be played with any of the Ticket to Ride maps. Wooden Train Depots are placed on cities selected by each player. Throughout the game, each player's Warehouse will accumulate...
A horrible crime has been committed on the grounds of Warwick Manor and it's up to the psychic investigators to get to the bottom of it.In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you? Can the psychics determine the weapon, location and killer or will a violent criminal pull off the perfect murder?
A D&D Game - Castle Ravenloft
The master of Ravenloft is having guests for dinner – and you are invited!Evil lurks in the towers and dungeons of Castle Ravenloft, and only heroes of exceptional bravery can survive the horrors within. Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.Compatible with:•Dungeons & Dragons: Wrath of Ashardalon Board Game•Dungeons & Dragons: The Legend of Drizzt Board Game
Boss Monster - Crash Landing
An alien vessel has crashlanded in the land of Arcadia, bringing with it Boss Monster: Crash Landing, an out-of-this-world expansion to the world of Boss Monster! Crash Landing expands the dungeon-building card game to 5-6 players and introduces a new set of science fiction-themed Bosses, Heroes, Spells, and an all new treasure type, the Alien Artifact. Will you play as one of the new alien Bosses, using technology and otherworldly monsters to lure in intrepid Explorers and slay them? Or will you play as one of the classic Bosses, using your spells and monstrous cunning to teach these alien upstarts who the baddest dude in the land is? With Crash Landing you can teach even more of your friends a lesson in deadly dungeon design.
Betrayal at House on the Hill
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends. Betrayal at House on the Hill is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. The game is designed for three to six people, each of whom plays one of six possible characters. Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun,...
Zombicide - Walk Of The Dead 2
Sculpts are the same as the ones found in Zombicide Season Two: Prison Outbreak, however this box set includes three exclusive sculpts. Zombies break down as 15 Walkers (5 are a mix of 2 Box of Zombies only sculpts) 6 Runners 3 Fatties (2 are a Box of Zombies only sculpt) Spawn Cards (121-132) break down as 6 are additional extra activation and sewer spawn cards, identical to Season 1 and Season 2 extra activation and sewer cards (2 extra activation for Walkers, 1 for Fatties, 1 for Runners, 2 sewer spawn cards). 6 are designed with a slightly different method. While keeping things relatively simple at Blue level, things get a little worse than usual from the Yellow to the Red level. Fatties and Runners come in greater numbers as well.